Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.