Converting Displacements to Models
Steps on converting a collection of displacements to props.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.