Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Level Design
An introduction into level design for Source using 3ds Max.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Export Textures
How to export your model textures from 3ds Max to Source.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.