Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.