Exporting CAT and Biped Models
Posted on Jul 19, 2013 | Last Updated Dec 10, 2014
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
cat, biped, animation, character, bip, skin, animated model
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
crash, cer, 2021, dx, shader, blend, fix
Purging Corrupt Utility Files
Posted on Sep 23, 2016 | Last Updated Sep 23, 2016
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
purge, corrupt, error
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020
Overview on porting scenes and levels from other sources.
port, convert, scenes, games, levels
3ds Max 2019
Posted on Mar 21, 2018 | Last Updated Mar 21, 2018
All Wall Worm plugins now support 3ds Max 2019.
3ds max 2019
Convert Scene to Model
Posted on Dec 19, 2016 | Last Updated Dec 27, 2020
Instructions on converting a scene into a model or clustering multiple model props into single models.
propper, cluster, clustering, merging, optimizing
Models and QC
Posted on Feb 12, 2012 | Last Updated May 5, 2012
Information on exporting models and QC files.