Level of Detail
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Level of Detail tools in Wall Worm.
lod
Hitboxes and Bone Properties
Posted on Dec 23, 2012 | Last Updated Apr 22, 2019
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group
Prop Libraries
Posted on Mar 9, 2015 | Last Updated Dec 7, 2016
Creating Prop Libraries for re-using assets in Wall Worm Projects.
library, props
Entity Cache
Posted on Sep 9, 2014 | Last Updated Sep 26, 2018
Explanation on how Entities are generated and stored on your computer.
entity, entity cache, reparse entities, reparsing,
VMAP Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
vmap, source 2, hammer 2, level, map
Frequently Asked Questions
Posted on Feb 13, 2012 | Last Updated Jul 4, 2020
Some of the most frequently asked questions asked by Wall Worm users.
faq
Snap Verts To Grid Modifier
Posted on May 29, 2015 | Last Updated Feb 19, 2016
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
snapvertstogrid, snap, grid, modifier, plugin