Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Using WWMT
Articles on using the Wall Worm Model Tools.
Getting Started with WWMT
Getting started with using the Wall Worm Model Tools.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Bad Texture Alignment on Brush Geometry and Displacements
Fixed in VMF Exporter 1.21 (WWMT 1.768)
The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.
Error Code 126
Startup Error Loading Wall Worm
Solution to a startup error and VTF bitmaps not loading in 3ds Max.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.