Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Level of Detail
Level of Detail tools in Wall Worm.
Other Tools
Some of the less common tools packaged with Wall Worm.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.