Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Nudge Tools
Nudge Tools in Wall Worm
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).