VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Using Props in Your Scene
Article on re-using existing props in a scene.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Importing Models
Articles and documents related to importing model assets into 3ds Max.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.