Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Other Tools
Some of the less common tools packaged with Wall Worm.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
Rad Topics
Articles related to making and using radiosity in your levels.
Using Legacy CS:GO with Wall Worm
How to revive a project started in CS:GO after the update to Source 2 in Counter-Strike 2.
Instructions on using Wall Worm Projects configured for Counter-Strike: Global Offensive after the release of Counter-Strike 2 on the Source 2 engine.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.