Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Material Library Generator
Explanation of how to use the Material Library Generator.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.