Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.