Export Textures
How to export your model textures from 3ds Max to Source.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Random Elements
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Level Design
An introduction into level design for Source using 3ds Max.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.