OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.