My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.