Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.