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Entities

Posted on Feb 20, 2012 | Last Updated Sep 28, 2016

The Wall Worm Entity Output interface allows you to add interactivity to your Source level directly in the 3ds Max UI. Requires Convexity.

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entity, entities, outputs, inputs, i/o, scripting

Wall Worm Year in Review: 2013

Posted on Dec 17, 2013 | Last Updated Dec 17, 2013

Review of Wall Worm development in 2013.

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blog, 2013, briscoe, dear esther, source

Gmod and Wall Worm

Set Up Wall Worm for Garry's Mod in 3ds Max
Posted on Aug 18, 2013 | Last Updated Aug 16, 2019

Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.

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gmod, garry's mod, garrysmod, steampipe, setup

CorVex

Posted on Dec 10, 2013 | Last Updated Jan 9, 2022

CorVex is a geometry plugin for 3ds Max aimed at quickly building game level layout and convex walls with simple parametric controls and planar UV mapping.

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corvex, level design, plugin, wall, walls, blocks, convex, parametric

WWMT Proxy Tools

Posted on Apr 10, 2012 | Last Updated Oct 25, 2017

Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.

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On the Grid

Posted on Sep 8, 2015 | Last Updated Dec 11, 2018

Information and videos on using the grid in 3ds Max for Source Engine Level Design.

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grid, snaps, level design, snapping

Entity Cache

Posted on Sep 9, 2014 | Last Updated Sep 26, 2018

Explanation on how Entities are generated and stored on your computer.

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entity, entity cache, reparse entities, reparsing,

Visgroup Manager

Posted on Oct 12, 2018 | Last Updated Oct 20, 2018
Visgroup Manager

The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.

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visgroup, display

Wall Worm Turns Five Years Old

Posted on Nov 17, 2015 | Last Updated Jan 16, 2023

Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.

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anniversary, development, history

Source Tools

Posted on Feb 12, 2012 | Last Updated Jan 30, 2015

Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.

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