3ds Max Tools
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
Bitmap Crop and Coordinates in 3ds Max
Tutorial on using the BitmapTexture crop function with models and world geometry.
Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Privacy Policy
The Wall Worm Privacy Policy.
Models and QC
Information on exporting models and QC files.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.