Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.