BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Known Issues
Known issues with various Wall Worm tools.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.