Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
Posted on Mar 4, 2017 | Last Updated Mar 4, 2017
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
mdl, model, cube
VBSP Parser
Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
Import prop details from your VBSP files.
vbsp, detail, sprites, importer, detailsprites
Visgroup Manager
Posted on Oct 12, 2018 | Last Updated Oct 20, 2018
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
visgroup, display
Error When Updating Wall Worm
Posted on Jul 4, 2017 | Last Updated Aug 31, 2018
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
update, updating, error, maxscript garbage collection, freeze
VMT Browser
Posted on Oct 31, 2018 | Last Updated Aug 18, 2021
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
vmt, vmt browser, vmt import
BSP Topics
Posted on Feb 12, 2012 | Last Updated Aug 8, 2014
Basic discussion of BSP, VBSP and compiling topics.
vbsp.exe, vbsp, bsp, compile
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Overview of Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Apr 20, 2016
Overview on what it is that Wall Worm Model Tools is and does.
overview, introduction