Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.