OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
User Interface
Information on the user interface for Wall Worm Model Tools.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
WWMT Utilities
Some information on utilities in Wall Worm.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.