Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Using Props in Your Scene
Article on re-using existing props in a scene.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Privacy Policy
The Wall Worm Privacy Policy.
Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
PBR Material Support
PBR Material support in Wall Worm.
Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.