Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Using Props in Your Scene
Article on re-using existing props in a scene.
Nudge Tools
Nudge Tools in Wall Worm
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.