Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.