Porting Levels

Posted Dec 19, 2016
Last Updated Dec 30, 2020

The articles here are helpful for porting levels from other game engines into Source using 3ds Max and Wall Worm. The easiest method is to use the Convert Scene to Model tool demonstrated in this video. Useful articles are linked below.

Porting Levels into Source

General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020

Overview on porting scenes and levels from other sources.

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port, convert, scenes, games, levels

Convert Scene to Model

Posted on Dec 19, 2016 | Last Updated Dec 27, 2020

Instructions on converting a scene into a model or clustering multiple model props into single models.

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propper, cluster, clustering, merging, optimizing

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