PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
Help! There was an Error and Now Max is Frozen
Posted on Mar 26, 2015 | Last Updated Jun 26, 2015
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
frozen, freeze, UI, 3ds Max
Level of Detail
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Level of Detail tools in Wall Worm.
lod
Displacement edge abutting other edges
Posted on Jan 23, 2016 | Last Updated Jan 23, 2016
Help understanding the VBSP compile warning about displacement edge abutting other edges.
displacement, edge, abutting, other, edges, compile
Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
Posted on Jun 16, 2012 | Last Updated Jun 16, 2012
PSD files created with Viewport Canvas can sometimes crash VTEX.
vtex, psd, crash
Source Engine
Posted on Feb 12, 2012 | Last Updated May 15, 2015
Articles related to the Source Game Engine.
source game engine
Creating Brush Corridors and Terrain
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
ShellVex functions for creating ShellVex brush systems from selected objects.
shellvex, corridor, terrain, brush