Quick Search

More Options

Advanced Search

Scrolling Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Steps for creating scrolling textures and exporting to Source.

Read More

scroll, scrolling, texture, vmt, proxies

VBSP.exe has stopped working

Posted on Aug 28, 2017 | Last Updated Aug 28, 2017

VBSP can crash if there are no entities or world geometry in your scene.

Read More

vbsp, vbsp.exe, crash, stopped

Example Files

Posted on Dec 20, 2013 | Last Updated Dec 20, 2013

3ds Max files showing how to do various tasks in Wall Worm.

Read More

MAP and RMF Importer

Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
cs 1.6 importstonerhenge, map, level, importCS 1.6 Map Imported into 3ds Max

3ds Max RMF and MAP file format importer.

Read More

rmf, map, importer, HL1, goldsource level

FGD Parser Problems

Posted on Dec 19, 2016 | Last Updated Dec 19, 2016

Details on known issues with the FGD parser in the free version of Wall Worm.

Read More

entity, fgd, error

Tags

Posted on Jul 27, 2012 | Last Updated Jul 27, 2012

The Tags tab in Anvil lets you mark geometry in the scene as different kinds of objects. This page is an overview of the UI.

Read More

tags, anvil, ui

Res Maker

Posted on Feb 12, 2012 | Last Updated Feb 18, 2020

Instructions on generating a RES file with Wall Worm to push custom content onto the client from the game server.

Read More

res, resource file, reslist

Source 2 Engine

Posted on Jan 17, 2015 | Last Updated Mar 7, 2024

Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.

Read More

source 2, cs2, engine, half-life: alyx

Troubleshooting

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.

Read More

troubleshoot

VMDL Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

Exporting VMDL files from 3ds Max into Counter-Strike 2.

Read More

vmdl, vmdl_c, source 2, export, wwmt