Rad Topics
Articles related to making and using radiosity in your levels.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.