Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Slow Closing File or 3ds Max
This problem is fixed with sculpt meshes created with WW 2.82+.
3ds Max seems to hang when closing a file with a large sculpt mesh.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Using Legacy CS:GO with Wall Worm
How to revive a project started in CS:GO after the update to Source 2 in Counter-Strike 2.
Instructions on using Wall Worm Projects configured for Counter-Strike: Global Offensive after the release of Counter-Strike 2 on the Source 2 engine.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.