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Map Exporter

Posted on Jan 17, 2015 | Last Updated Jan 6, 2018

Wall Worm's MAP export for Goldsrc.

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goldsource, goldsrc, level, map, export, rmf, compile

Export Multiple Texture Skins

Posted on Feb 12, 2012 | Last Updated Sep 22, 2019

You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.

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skins, texturegroup

Bitmaps to Materials

Posted on Apr 5, 2016 | Last Updated Dec 19, 2016

Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.

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substance, bitmap2material, triplanar, blended mapping, blended projection, uvw, material library

Scene Management

Posted on Oct 12, 2018 | Last Updated Oct 12, 2018

Topics related to scene management tools in 3ds Max and Wall Worm.

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Goldsrc

Posted on Jan 17, 2015 | Last Updated Oct 18, 2019

Wall Worm support for Goldsrc is here.

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goldsrc, wallworm, 3ds max

Example Files

Posted on Dec 20, 2013 | Last Updated Dec 20, 2013

3ds Max files showing how to do various tasks in Wall Worm.

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Using WWMT

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Articles on using the Wall Worm Model Tools.

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Getting Started with WWMT

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

Getting started with using the Wall Worm Model Tools.

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Known Issues

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Known issues with various Wall Worm tools.

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Level of Detail

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Level of Detail tools in Wall Worm.

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lod