WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
Nudge Tools
Nudge Tools in Wall Worm
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
BSP Compile Log
Viewing and using the BSP Compile logs.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.