Quick Search

More Options

Advanced Search

Rotating Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Instructions on creating VMTs that animate the texture rotation.

Read More

rotate, texture, animate, proxies vmt

Displacement Texture Scale Sometimes Incorrect

Understanding Displacement Blend Texture Scale
Posted on Oct 11, 2012 | Last Updated Oct 11, 2012

This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.

Read More

displacement, texture, incorrect, scale, problem, fix, blend, worldvertextransition

Overview Exporter

Posted on Jul 18, 2012 | Last Updated Dec 27, 2021

The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.

Read More

overview, radar, texture, export, compile, resource, pos_x, pos_y, scale

Bad Texture Alignment on Brush Geometry and Displacements

Fixed in VMF Exporter 1.21 (WWMT 1.768)
Posted on Feb 13, 2012 | Last Updated Mar 29, 2012

The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.

Read More

Worm Face

Posted on Feb 12, 2012 | Last Updated Jan 24, 2020

Worm Face is a script that lets you mimmick the behavior of Hammer's Texture Application Tool inside 3ds Max.

Read More

worm face, wormface, texture drop, texture application, decal, overlay

Export Textures

Posted on Feb 12, 2012 | Last Updated Mar 2, 2024

How to export your model textures from 3ds Max to Source.

Read More

material, vtf, export, model, valve, source, vtex, wallworm

Sequences

Posted on Feb 12, 2012 | Last Updated Apr 4, 2017

Sequences in WWMT allow you to set QC sequences based on animations of your model in designated time ranges.

Read More

qc, sequence, smd, $sequence, wwmt, wall worm

Exporting SMD/VTA with WW Pro with a Morpher Modifier

Posted on May 20, 2016 | Last Updated May 20, 2016

Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.

Read More

smd, vta, export, ww pro, bug, error, fix

Exporting

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Quick introduction on the model and texture exporters in Wall Worm.

Read More

Washed Out Textures

Posted on Oct 29, 2016 | Last Updated Oct 29, 2016

Instructions of getting your materials to import without being washed out in color.

Read More

texture, import, color, washed out