Anatomy of a Design Team
Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Sep 22, 2023
This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.
teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Posted on May 6, 2019 | Last Updated May 6, 2019
Wall Worm 4.0 Released and other news about 3ds Max.
wall worm, news, GDC, game developer conference, 3ds Max, black mesa
3ds Max 2019
Posted on Mar 21, 2018 | Last Updated Mar 21, 2018
All Wall Worm plugins now support 3ds Max 2019.
3ds max 2019
Source Engine
Posted on Feb 12, 2012 | Last Updated May 15, 2015
Articles related to the Source Game Engine.
source game engine
Rad Topics
Posted on Feb 12, 2012 | Last Updated Aug 14, 2013
Articles related to making and using radiosity in your levels.
rad, light, shadow, compile, vrad
Exporting CAT and Biped Models
Posted on Jul 19, 2013 | Last Updated Dec 10, 2014
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
cat, biped, animation, character, bip, skin, animated model
3ds Max 2020
Posted on Mar 27, 2019 | Last Updated Mar 29, 2019
Wall Worm plugins available for 3ds Max 2020.
3ds Max 2020, plugins
3ds Max Tools
Posted on Feb 12, 2012 | Last Updated May 17, 2016
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
3ds max resources, tools, links