BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.