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PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr

Donate

Posted on Feb 12, 2012 | Last Updated Jan 7, 2021

Help support the development of Wall Worm tools by making a donation.

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donate, support, sponsor

Source Shader Settings

Posted on Jun 9, 2013 | Last Updated May 16, 2017

Control many Source VMT parameters directly inside 3ds Max.

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vmt, parameters, source shader

Help! There was an Error and Now Max is Frozen

Posted on Mar 26, 2015 | Last Updated Jun 26, 2015

If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.

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frozen, freeze, UI, 3ds Max

Level of Detail

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Level of Detail tools in Wall Worm.

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lod

Displacement edge abutting other edges

Posted on Jan 23, 2016 | Last Updated Jan 23, 2016

Help understanding the VBSP compile warning about displacement edge abutting other edges.

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displacement, edge, abutting, other, edges, compile

Some PSDs can crash VTEX

PSD files created with Viewport Canvas must be converted
Posted on Jun 16, 2012 | Last Updated Jun 16, 2012

PSD files created with Viewport Canvas can sometimes crash VTEX.

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vtex, psd, crash

Source Engine

Posted on Feb 12, 2012 | Last Updated May 15, 2015

Articles related to the Source Game Engine.

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source game engine

Goldsrc

Posted on Jan 17, 2015 | Last Updated Oct 18, 2019

Wall Worm support for Goldsrc is here.

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goldsrc, wallworm, 3ds max

Creating Brush Corridors and Terrain

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

ShellVex functions for creating ShellVex brush systems from selected objects.

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shellvex, corridor, terrain, brush