Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Models and QC
Information on exporting models and QC files.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Map Exporter
Wall Worm's MAP export for Goldsrc.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.