3ds Max Tools
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Unexpected Model Orientation in VMF Exporter
Fixed in WWMT 1.772
The orientation of models in the QC Generator has been flipped on the Z-axis and the VMF Exporter is also rotated to accomodate this result. You may need to recompile models compiled before the 1.772 update.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.