BSP Compile Log
Viewing and using the BSP Compile logs.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.