Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
PSD files created with Viewport Canvas can sometimes crash VTEX.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.