Prop Libraries
Posted on Mar 9, 2015 | Last Updated Dec 7, 2016
Creating Prop Libraries for re-using assets in Wall Worm Projects.
library, props
Rad Topics
Posted on Feb 12, 2012 | Last Updated Aug 14, 2013
Articles related to making and using radiosity in your levels.
rad, light, shadow, compile, vrad
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.
VMDL Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
Exporting VMDL files from 3ds Max into Counter-Strike 2.
vmdl, vmdl_c, source 2, export, wwmt
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Posted on May 22, 2022 | Last Updated May 22, 2022
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
2019,2020
Getting Started with your Sky
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
sky
SMD, VTA and QC Importer
Posted on Feb 5, 2013 | Last Updated Jan 21, 2020
Information on importing SMD files and QC files from Source into 3ds Max.
smd, qc, importer, vta
Wall Worm Year in Review: 2013
Posted on Dec 17, 2013 | Last Updated Dec 17, 2013
Review of Wall Worm development in 2013.
blog, 2013, briscoe, dear esther, source
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf