Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Using Props in Your Scene
Article on re-using existing props in a scene.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Models and QC
Information on exporting models and QC files.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.