Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.
A Source for New Tools
2016 Year in Review for Wall Worm



Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Global Settings and Configuration
This floater controls some of the ways that WWMT works in general. Things you set here will be set for the current Windows User's account for all following sessions running WWMT.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
PSD files created with Viewport Canvas can sometimes crash VTEX.