Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020
Overview on porting scenes and levels from other sources.
port, convert, scenes, games, levels
Running the Model Tools
Posted on Feb 12, 2012 | Last Updated Jul 23, 2022
How to run the Wall Worm Model Tools for the first time.
Level of Detail (LOD) Generator & Tools Rollout
Posted on Feb 12, 2012 | Last Updated Jun 6, 2020
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
WWMT Proxy Tools
Posted on Apr 10, 2012 | Last Updated Oct 25, 2017
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Export Textures
Posted on Feb 12, 2012 | Last Updated Mar 2, 2024
How to export your model textures from 3ds Max to Source.
material, vtf, export, model, valve, source, vtex, wallworm
Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.
VMAP Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
vmap, source 2, hammer 2, level, map