Setting Up Wall Worm for Goldsource
Posted on Aug 28, 2016 | Last Updated Oct 18, 2019
Overview of setting up Wall Worm for Goldsrc.
goldsource, goldsrc, hl1, cs1.6, installation, setup
Sky Writer
Posted on Feb 12, 2012 | Last Updated Jul 4, 2020
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
sky writer, skies, pfm
Porting Levels
Posted on Dec 19, 2016 | Last Updated Dec 30, 2020
Articles related to porting levels into Source using 3ds Max and Wall Worm.
port
Nothing Happens When You Hit Export
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
Model does not compile when you hit export. Here are some solutions.
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Posted on May 20, 2016 | Last Updated May 20, 2016
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
smd, vta, export, ww pro, bug, error, fix
Getting Started
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Getting started on setting up the Wall Worm Model Tools.
Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.