Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Using WWMT
Articles on using the Wall Worm Model Tools.
Getting Started with WWMT
Getting started with using the Wall Worm Model Tools.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
User Interface
Information on the user interface for Wall Worm Model Tools.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.