Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
Studiomdl.exe - SteamStartup() failed
You'll get this studiomdl error if you try to compile a model and Steam isn't running.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
Map Exporter
Wall Worm's MAP export for Goldsrc.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Rad Topics
Articles related to making and using radiosity in your levels.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.