Wall Worm, the Angry Teapot and the Art of Xen
Posted on Jun 5, 2016 | Last Updated Jun 5, 2016
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
blog, angry teapot, xen
Mass Model Fetch
Posted on Mar 12, 2017 | Last Updated May 30, 2017
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
mdl, import
Visgroup Manager
Posted on Oct 12, 2018 | Last Updated Oct 20, 2018
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
visgroup, display
OSL Blendmodulate
Posted on Apr 25, 2018 | Last Updated May 7, 2018
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
osl, blendmodulate, 2019
Studiomdle.exe - vstdlib.dll is missing
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Texture and VTex Errors
Posted on Feb 13, 2012 | Last Updated Jul 29, 2013
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
vtex, compile, errors